Try our affiliated browser extension - redirect to BreezeWiki automatically!


For the image, see Banner (image).
Animated white banner.gifAnimated orange banner.gifAnimated magenta banner.gifAnimated light blue banner.gifAnimated yellow banner.gifAnimated lime banner.gifAnimated pink banner.gifAnimated gray banner.gifAnimated light gray banner.gifAnimated cyan banner.gifAnimated purple banner.gifAnimated blue banner.gifAnimated brown banner.gifAnimated green banner.gifAnimated red banner.gifAnimated black banner.gifOminous Banner.gif
White Wall Banner.pngOrange Wall Banner.pngMagenta Wall Banner.pngLight Blue Wall Banner.pngYellow Wall Banner.pngLime Wall Banner.pngPink Wall Banner.pngGray Wall Banner.pngLight Gray Wall Banner.pngCyan Wall Banner.pngPurple Wall Banner.pngBlue Wall Banner.pngBrown Wall Banner.pngGreen Wall Banner.pngRed Wall Banner.pngBlack Wall Banner.pngOminous Wall Banner.png
Rarity color





Yes (16)


Blast resistance










Catches fire from lava


Banners are tall decorative blocks, featuring a field that is highly customizable using dyes and banner patterns.



Banners can be broken with or without a tool, but an axe is fastest.

Block Banners
Hardness 1
Breaking time[A]
Default 1.5
Wooden 0.75
Stone 0.4
Iron 0.25
Diamond 0.2
Netherite 0.2
Golden 0.15
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

A banner also breaks and drops itself as an item if the block the banner is attached to is moved, removed, or destroyed.

Natural generation

Name Location Appearance Design
Magenta Banner Outside of end cities. End City Banner.png Magenta Banner
  • Black Inverted Chevron
  • Black Chevron
Gray Banner In banner room in woodland mansions. Gray Banner.png Gray Banner
Light Gray Banner In master bedroom in woodland mansions. Master Bedroom Banner.png Light Gray Banner
  • White Flower Charge
Ominous Banner‌[JE only]

Illager Banner‌[BE & EE only]

Carried by raid captains.
Located in pillager outposts.

In Java Edition, the ominous banner cannot be crafted because the design uses 8 patterns.

In Bedrock Edition, the illager banner is a separate type that cannot be placed in a loom.

Ominous Banner.pngOminous Banner BE.png White Banner‌[JE only]
  • Cyan Lozenge
  • Light Gray Base
  • Gray Pale
  • Light Gray Bordure
  • Black Fess
  • Light Gray Per Fess
  • Light Gray Roundel
  • Black Bordure

Separate type entirely‌[BE only]

Brown Banner Outside of some houses, meeting points, and pillar fountains in savanna villages. Brown Banner.png Brown Banner
Black Banner In altar room in woodland mansions. Black Banner.png Black Banner


Banners can be crafted from six wool and a stick in a pattern resembling a sign.

Name Ingredients Crafting recipe Description
Banner Matching Wool +

Once the banner is crafted, its base color cannot be changed.‌[Java Edition only]
White Banner Any Banner +

Bleach can be used to remove the color of a banner, resulting in a white banner. This includes removing patterns from a white banner.‌[Bedrock and Education editions only]


Expert-level cartographer villagers always offer to sell 1 or 2 blank banners of a random color for 3 emeralds. Expert-level shepherd villagers have a 27 chance of offering the same trade.‌[Java Edition only]

In Bedrock Edition, expert-level cartographer and shepherd villagers both offer to sell one of 16 blank banners for 3 emeralds as part of their trades.

Mob loot

Illagers that spawn carrying an ominous banner‌[JE only] / illager banner‌[BE & EE only] always drop it upon death.


Overlapping block on a banner.
Overlapping on a wall mounted banner.

There are 16 colored blank banners, and numerous patterns each available in each of the 16 colors. A banner can feature up to 6 different patterns. The top layer of a banner (or the last pattern added) can be washed off by using it on a cauldron containing water.

Banners, much like signs, can be placed both on the ground facing in any direction, or on a wall. They gently sway as if affected by a breeze, regardless of dimension or location.

Banners have no collision mask as they are completely non-solid, so items and mobs can move through them.

Other blocks (including other banners) can be placed on any edge of a banner's hitbox, which is only one block high despite the banner appearing as two blocks tall. This makes it possible to overlap another solid block on the top half of a banner for floor banners, or the bottom half of wall banners.

When a banner is placed on the side of a block, its position is set by the top block, and it is possible to place it so it appears half buried.

Banners can also be placed in item frames, where they simply appear as their item model.

Water and lava flow around banners. In Bedrock Edition, banners can be waterlogged.

Lava can create fire in air blocks next to banners as if the banners were flammable, but the banners do not burn (and can't be burned by other methods, either). Banners also cannot be moved by pistons.

If a banner is renamed on an anvil, it retains its name when a pattern is added, but not when a pattern is removed.


Information icon.svg
This feature is exclusive to Java Edition. 
Please only edit this page/section if you have access to this version(s).
Steve wearing White Banner.pngAlex wearing White Banner.pngPillager with Ominous Banner.pngVindicator with Ominous Banner.pngEvoker with Ominous Banner.pngIllusioner with Ominous Banner.png

While a banner cannot be equipped in the head slot in Survival mode, equipping it using commands causes it to appear on top of the player. This is how pillager captains wear banners.

Crafting ingredient

Information icon.svg
This feature is exclusive to Java Edition. 
Please only edit this page/section if you have access to this version(s).

Shields can have patterns applied to them using banners. The shield pattern has a smaller resolution than the banner pattern, causing them to look different or offset. Banners that have more than six patterns, such as Ominous Banners or banners obtained through inventory editors, will be reduced to six patterns on the shield.

Ingredients Crafting recipe Description
Shield +
Matching Banner or
Ominous Banner

Applies the banner pattern to the shield. The banner is consumed.
The shield must have no pre-existing patterns.
Does not change existing durability or enchantments on the shield.


Banners can be copied with a blank banner to make multiple identical banners. Banners with more than 6 patterns applied using commands cannot be copied in this manner.

Ingredients Crafting recipe Description
Matching Banner

Copies pattern; both banners must have the same base color, and the one having a pattern copied onto it must have no preexisting pattern.

Map marker

All banners marked on a map, alongside a named banner.

How every banner appears In Java Edition on a map, including named banners.

Information icon.svg
This feature is exclusive to Java Edition. 
Please only edit this page/section if you have access to this version(s).

In Java Edition, using on a banner with a map selected places a marker of the banner's position on the selected map, and using on the banner again removes the marker. The marker has the same color as the banner's base without decorations. The marker is removed if the banner is destroyed unless the map is locked using a cartography table. If the banner is renamed, the name appears below the marker.


Example of a banner with more than 6 patterns, a result of using the /give command.

A banner may have up to six layers of patterns, which are overlaid with the last-crafted on top. A banner can have up to 16 layers of patterns with the use of commands. The total number of unique banners is approximately 2.3x10^16 (or 23 quadrillion).

Any color banner can be used; the pattern overlays the color. In Java Edition, a loom is used to make patterns. However, in Bedrock Edition, the patterns can be made in a loom or a crafting table.

A banner can have more than six layers of patterns through the commands /give, /setblock or /fill. This only works in Java Edition, as Bedrock Edition doesn't have any NBT commands. Here is an example of a mining banner with seven different patterns.

/give @p white_banner{display:{Name:"\"Mining Industries Banner\""},BlockEntityTag:{Patterns:[{Pattern:"cr",Color:15},{Pattern:"bs",Color:15},{Pattern:"sc",Color:12},{Pattern:"ms",Color:0},{Pattern:"hh",Color:15},{Pattern:"bo",Color:15},{Pattern:"tts",Color:8}]}} 1

Loom recipes

Crafting recipes


In Java Edition, a banner can be given a custom name that remains as the banner is placed and retrieved. The player can use an anvil to rename the banner item, or may change the CustomName tag using the /data command on the banner block.


Banners can be used as a fuel in furnaces, smelting 1.5 items per banner.

Note Blocks

Banners can be placed under note blocks to produce "bass" sounds.



Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Block brokenBlocksOnce the block has brokenblock.wood.breaksubtitles.block.generic.break1.00.816
None[sound 1]Entity-DependentFalling on the block with fall damageblock.wood.fallNone[sound 1]0.50.7516
Block breakingBlocksWhile the block is in the process of being brokenblock.wood.hitsubtitles.block.generic.hit0.250.516
Block placedBlocksWhen the block is placedblock.wood.placesubtitles.block.generic.place1.00.816
FootstepsEntity-DependentWalking on the blockblock.wood.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokendig.wood1.00.8-1.0
PlayersFalling on the block with fall damagefall.wood0.41.0
BlocksWhile the block is in the process of being brokenhit.wood0.230.5
PlayersJumping from the blockjump.wood0.121.0
PlayersFalling on the block without fall damageland.wood0.181.0
PlayersWalking on the blockstep.wood0.31.0
BlocksWhen the block is placeddig.wood1.00.8


Java Edition: None

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksWhen all patterns are removed from a banner using a cauldroncauldron.cleanbanner0.11.0

Data values


Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
White Bannerwhite_bannerBlock & Itembanners
Orange Bannerorange_bannerBlock & Itembanners
Magenta Bannermagenta_bannerBlock & Itembanners
Light Blue Bannerlight_blue_bannerBlock & Itembanners
Yellow Banneryellow_bannerBlock & Itembanners
Lime Bannerlime_bannerBlock & Itembanners
Pink Bannerpink_bannerBlock & Itembanners
Gray Bannergray_bannerBlock & Itembanners
Light Gray Bannerlight_gray_bannerBlock & Itembanners
Cyan Bannercyan_bannerBlock & Itembanners
Purple Bannerpurple_bannerBlock & Itembanners
Blue Bannerblue_bannerBlock & Itembanners
Brown Bannerbrown_bannerBlock & Itembanners
Green Bannergreen_bannerBlock & Itembanners
Red Bannerred_bannerBlock & Itembanners
Black Bannerblack_bannerBlock & Itembanners
White Wall Bannerwhite_wall_bannerBlockbanners
Orange Wall Bannerorange_wall_bannerBlockbanners
Magenta Wall Bannermagenta_wall_bannerBlockbanners
Light Blue Wall Bannerlight_blue_wall_bannerBlockbanners
Yellow Wall Banneryellow_wall_bannerBlockbanners
Lime Wall Bannerlime_wall_bannerBlockbanners
Pink Wall Bannerpink_wall_bannerBlockbanners
Gray Wall Bannergray_wall_bannerBlockbanners
Light Gray Wall Bannerlight_gray_wall_bannerBlockbanners
Cyan Wall Bannercyan_wall_bannerBlockbanners
Purple Wall Bannerpurple_wall_bannerBlockbanners
Blue Wall Bannerblue_wall_bannerBlockbanners
Brown Wall Bannerbrown_wall_bannerBlockbanners
Green Wall Bannergreen_wall_bannerBlockbanners
Red Wall Bannerred_wall_bannerBlockbanners
Black Wall Bannerblack_wall_bannerBlockbanners
Block entitybanner

Bedrock Edition:

BannerIdentifierNumeric ID FormItem ID[i 1]Translation key
Standingstanding_banner176Block & Ungiveable Item[i 2]Identical[i 3]
Wallwall_banner177Block & Ungiveable Item[i 2]Identical[i 3]
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b Unavailable with /give command
  3. a b The block's direct item form has the same id with the block.
NameSavegame ID
Block entityBanner



In Bedrock Edition, banner items use the following data values:

DV Banner color
0 black
1 red
2 green
3 brown
4 blue
5 purple
6 cyan
7 light gray
8 gray
9 pink
10 lime
11 yellow
12 light blue
13 magenta
14 orange
15 white

Block states

See also: Block states

Java Edition:

Name Default value Allowed values Description
rotation0 0The block is facing south.
1The block is facing south-southwest.
2The block is facing southwest.
3The block is facing west-southwest.
4The block is facing west.
5The block is facing west-northwest.
6The block is facing northwest.
7The block is facing north-northwest.
8The block is facing north.
9The block is facing north-northeast.
10The block is facing northeast.
11The block is facing east-northeast.
12The block is facing east.
13The block is facing east-southeast.
14The block is facing southeast.
15The block is facing south-southeast.


Name Default value Allowed values Description
The direction the block is facing. For example, a block facing east is attached to a block to its west.
Opposite from the direction a player faces when placing the block.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
0 00The block is facing south.
11The block is facing south-southwest.
22The block is facing southwest.
33The block is facing west-southwest.
44The block is facing west.
55The block is facing west-northwest.
66The block is facing northwest.
77The block is facing north-northwest.
88The block is facing north.
99The block is facing north-northeast.
1010The block is facing northeast.
1111The block is facing east-northeast.
1212The block is facing east.
1313The block is facing east-southeast.
1414The block is facing southeast.
1515The block is facing south-southeast.
NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
The direction the block is facing. For example, a block facing east is attached to a block to its west.
  • 2: north
  • 3: south
  • 4: west
  • 5: east

Block data

A banner has a block entity associated with it that holds additional data about the block.

Bedrock Edition:

See Bedrock Edition level format/Block entity format.

Java Edition:

  • Block entity data
    • Tags common to all block entities
    •  CustomName: Optional. The name of this beacon in JSON text component, which appears when attempting to open it, while it is locked.
    •  Patterns: List of all patterns applied to the banner.
      • : An individual pattern.
        •  Color: Color of the section.
        •  Pattern: The banner pattern code the color is applied to.

Pattern color

Main article: Banner/DV


Main article: Banner/Patterns

Item data

Java Edition:

Main article: Player.dat format

Banners, as items, use an NBT tag BlockEntityTag to indicate the patterns and details when it is placed.

  •  Item: The item
    •  tag: Additional information about the item. This tag is optional for most items.
      •  BlockEntityTag: The details of the shulker box.
        • All block data, except tags common to all block entities.

Bedrock Edition:

See Bedrock Edition level format/Item format.


Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
Fruit on the LoomMake a banner using an Enchanted Apple StencilMake a banner using an enchanted apple.20GBronze


Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.pngVoluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being...
AdventureKill an entity in the #raiders entity tag wearing an ominous banner.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless if one or more of its child advancements have been completed.


This section is missing information about The Nether Update. 
Please expand the section to include this information. Further details may exist on the talk page.
Java Edition
1.8July 21, 2014Jeb posted a picture of banners, and stated that he is working on them.
14w30aWhite Banner Revision 1.pngOrange Banner Revision 1.pngMagenta Banner Revision 1.pngLight Blue Banner Revision 1.pngYellow Banner Revision 1.pngLime Banner Revision 1.pngPink Banner Revision 1.pngGray Banner Revision 1.pngLight Gray Banner Revision 1.pngCyan Banner Revision 1.pngPurple Banner Revision 1.pngBlue Banner Revision 1.pngBrown Banner Revision 1.pngGreen Banner Revision 1.pngRed Banner Revision 1.pngBlack Banner Revision 1.png Added banners.
14w30cAdded four additional patterns: Cross (+), Border, Curly Border and Thing (Mojang logo).
14w31aAdded two additional patterns: Inverted Halves and Base Gradient.
The banner pattern terminology has been changed based on vexillology advice Jeb received from his Reddit post.
Banners can now be used as a fuel in furnaces.
1.8.8preThe number of layers attainable by using commands is now limited to 16 per banner.
1.915w31aEnd City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
15w33cBanners can be used to apply patterns to shields.
1.1116w33aBanners now require a dye when applying a pattern that uses a non-dye item, such as a creeper head or enchanted golden apple. Previously, the lack of a dye would have applied the black variant of the pattern.
16w39aBlack and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of woodland mansions.
1.12January 24, 2017Jeb tweets a screenshot of the changes to the banner color palette.
17w06aWhite Banner.png Orange Banner.png Magenta Banner.png Light Blue Banner.png Yellow Banner.png Lime Banner.png Pink Banner.png Gray Banner.png Light Gray Banner.png Cyan Banner.png Purple Banner.png Blue Banner.png Brown Banner.png Green Banner.png Red Banner.png Black Banner.png Changed banners' tints.
pre6"Chief fess" and "base fess" banners are now just "chief" and "base" banners.
1.1317w47aThe colors for the banner, wall_banner and standing_banner ID have been split up into their own IDs.
Prior to The Flattening, these blocks' numeral IDs were 176 and 177, and the item's 425.
18w10aUsing a map on a banner now mark the spot of the banner on the map.
1.1418w43aLooms have been added to help the player edit banners more easily.
All recipes for banner patterns have been removed.
18w45aOminous Banner Revision 1.png Added illager patrols, where the leader of an illager patrol carries an illager banner.
18w46aOminous Banner.png The pattern of illager banner now has a black border.
19w11aCartographer and shepherd villagers now sell banners.
Pre-Release 2"Illager Banners" have been renamed to "Ominous Banners".
1.1720w46aThe unused "base" pattern has been renamed to the "field" pattern and given proper translation strings (its ID is still "base").
1.19.322w43aThe ominous banner is now available in the creative inventory.
Bedrock Edition
1.2.0beta Banner.png Orange Banner.png Magenta Banner.png Light Blue Banner.png Yellow Banner.png Lime Banner.png Pink Banner.png Gray Banner.png Light Gray Banner.png Cyan Banner.png Purple Banner.png Blue Banner.png Brown Banner.png Green Banner.png Red Banner.png Black Banner.png Added banners.
End City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
Black and gray banners, and light gray banners with a white flower charge are now naturally generated in rooms of woodland mansions.
1.4.0beta white banner can now be crafted from a colored banner and bleach, which also removes all patterns, if used on a white banner.
1.10.0beta have been added to help the player edit banners more easily.
Brown banners now generate in new savanna villages.
Black banners now generate in pillager outpost watchtowers.
1.11.0beta banners now generate in pillager outpost watchtowers, instead of black banners.
Ominous Banner BE.png Added illager captains, which drop an illager banner upon death.
beta banners now generate in pillager outpost watchtowers, instead of gray banners.
beta can now be bought from cartographer and shepherd villagers.
Legacy Console Edition
TU43CU33 1.36 Patch 131.0.1White Banner Revision 1.png Orange Banner Revision 1.png Magenta Banner Revision 1.png Light Blue Banner Revision 1.png Yellow Banner Revision 1.png Lime Banner Revision 1.png Pink Banner Revision 1.png Gray Banner Revision 1.png Light Gray Banner Revision 1.png Cyan Banner Revision 1.png Purple Banner Revision 1.png Blue Banner Revision 1.png Brown Banner Revision 1.png Green Banner Revision 1.png Red Banner Revision 1.png Black Banner Revision 1.png Added banners.
TU46CU36 1.38 Patch 15End City Banner.png Magenta banners with a black chevron and inverted chevron are now naturally generated on the outside walls of end cities.
1.90 Looms have been added to help the player edit banners more easily.
1.91 Ominous Banner BE.png Added illager banners, which generate with pillager outposts and are dropped by illager captains upon death.


Issues relating to "Banner" are maintained on the bug tracker. Report issues there.


  • With 16 blank banners, 38 patterns of 16 colors each (608 uniquely-colored patterns), and 0 to 6 patterns per banner, the number of uniquely crafted banners is 16 × (6080 + 6081 + 6082 + 6083 + 6084 + 6085 + 6086) ≈ 809 quadrillion (809,573,616,779,945,488). The number of visually distinct banners is smaller, because one or more patterns may completely cover other patterns, or the entire banner, or be duplicated due to the symmetric set of patterns (e.g. field or (yellow) + per pale azure (blue) = field azure + per pale or inverted).
  • If a banner has over 6 patterns, only the six bottom-most patterns are displayed when hovered over in the inventory.
  • The Mojang logo is called "Thing" in-game, which could be considered an alternate translation for mojäng. If Google Translate is used, it translates to "thingys" or "contraption".
    • In the Swedish translation of the game, this pattern is, in fact, called mojäng.
  • Banner textures are located in \assets\minecraft\textures\entity\banner.
    • There are 40 monochrome textures, each containing all 6 sides of the banner.
    • The texture of the back side is the mirrored texture of the front side.
    • Compared to the texture files, textures' colors are inverted in-game due to them acting as masks for the re-colored base texture, base.png. That means white is visible, while black is transparent.
  • Banners that have the purple NBT+ line in the bottom (obtained by holding Ctrl and middle-clicking the banner, which also copies the NBT tag of anything that the player points their crosshair to) actually have no difference with the base banner obtained by middle click.
  • The Illager Banner in Bedrock Edition is available as a separate item but is just a second variant of the white banner.
    • Standard variant of white banner is set to type 0.
    • Illager variant is set to type 1.



Lego Minecraft Banners