This article is about the block crafted from amethyst shards. For the block that grows amethyst clusters, see Budding Amethyst. For other uses, see Amethyst.
A block of amethyst is a decorative block crafted from four amethyst shards.
Obtaining
Breaking
A block of amethyst can be obtained by mining it with any pickaxe. When mined using any other tool, it drops nothing.
Block | Block of Amethyst | |
---|---|---|
Hardness | 1.5 | |
Tool | ||
Breaking time[A] | ||
Default | 7.5 | |
Wooden | 1.15 | |
Stone | 0.6 | |
Iron | 0.4 | |
Diamond | 0.3 | |
Netherite | 0.25 | |
Golden | 0.2 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Natural generation
Blocks of amethyst generate naturally on the inner wall of amethyst geodes, with calcite and smooth basalt making up next two outer layers.
Crafting
Ingredients | Crafting recipe |
---|---|
Amethyst Shard |
Usage
Blocks of amethyst are currently used only for decoration.
Sound
Uniquely among other blocks a block of amethyst makes a quiet overlay sound when generally interacted with as well as its block breaking sound when hit with a projectile.
Vibration resonance
This section of the article is empty.
You can help by adding to it.
Sounds
Generic
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.amethyst_block.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
Block placed | Blocks | When the block is placed | block.amethyst_block.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.amethyst_block.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block.amethyst_block.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block.amethyst_block.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | break.amethyst_block | 1.0 | 1.0 | |
Blocks | When the block is placed | place.amethyst_block | 1.0 | 1.0 | |
Blocks | While the block is in the process of being broken | hit.amethyst_block | 1.0 | 0.5-1.2 | |
Players | Falling on the block with fall damage | fall.amethyst_block | 1.0 | 1.0 | |
Players | Walking on the block | step.amethyst_block | 1.0 | 1.0 | |
Players | Jumping from the block | step.amethyst_block | 1.0 | 1.0 | |
Players | Falling on the block without fall damage | step.amethyst_block | 1.0 | 1.0 |
Unique
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Amethyst chimes | Blocks | Walking on the block | block.amethyst_block.chime | subtitles.block.amethyst_block.chime | 0.26-0.2768 | 0.5-1.784 | 16 | |
Amethyst chimes | Blocks | When a projectile collides with the block | block.amethyst_block.chime | subtitles.block.amethyst_block.chime | 0.2 | 0.5-1.7 | 16 | |
Amethyst resonates | Blocks | When an amethyst block re-emits a vibration [upcoming: JE 1.20] | block.amethyst_block.resonate | subtitles.block.amethyst_block.resonate | 1.0 | varies[sound 1] | 48 | |
Block breaking[sound 2] | Blocks | When a projectile collides with the block | block.amethyst_block.hit | subtitles.block.generic.hit | 0.2 | 0.5-1.7 | 16 |
- ↑ Picks number from 0, 0, 2, 4, 6, 7, 9, 10, 12, 14, 15, 18, 19, 21, 22, or 24, and applies using the vibration's signal strength. It uses the same equation that note blocks do.
- ↑ This is due to it using the exact same sound event as the one used for breaking - see MC-204050
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | When stepped on, or when a projectile collides with it | chime.amethyst_block | 1.0 | 0.5-1.7 | |
Blocks | When an amethyst block re-emits a vibration [upcoming: BE 1.20.0] | resonate.amethyst_block | 3.0 | varies[sound 1] | |
Blocks | When a projectile collides with the block | hit.amethyst_block | 1.0 | 1.0[until BE 1.19.70] 0.5-1.2[upcoming: BE 1.19.70] |
Data values
ID
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Block of Amethyst | amethyst_block | Block & Item | crystal_sound_blocks mineable/pickaxe | block.minecraft.amethyst_block |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Amethyst Block | amethyst_block | 582 | Block & Giveable Item[i 2] | Identical[i 3] | tile.amethyst_block.name |
History
May 21, 2009 | Notch mentioned crystal blocks as a potential block type that can be found in the underground. | ||||
---|---|---|---|---|---|
October 3, 2020 | ![]() | ||||
Java Edition | |||||
1.17 | 20w45a | ![]() | |||
20w46a | ![]() | ||||
20w48a | ![]() | ||||
Upcoming Java Edition | |||||
1.20 | 23w12a | Block of amethyst now have a new behavior called vibration resonance when it is placed adjacent to sculk sensors. | |||
23w14a | Sculk shriekers and wardens are now triggered by vibrations emitted by a resonating amethyst block. | ||||
Block of amethyst are now in the "Redstone Blocks" tab in the Creative inventory. | |||||
Bedrock Edition | |||||
1.17.0 | beta 1.17.0.50 | ![]() | |||
beta 1.17.0.52 | Amethyst blocks are no longer available only in experimental gameplay. | ||||
1.19.20 | beta 1.19.20.22 | Renamed "Amethyst Block" to "Block of Amethyst". |
Issues
Issues relating to "Block of Amethyst" are maintained on the bug tracker. Report issues there.