leaves_carried was a block which was used for storing the item model for leaves.
leaves_carried is only known to be obtainable through the use of inventory editors and other external tools.
The speed at which leaves_carried breaks is not currently known.[needs testing] They drop themselves when broken with Shears.[needs testing]
|Breaking time (secs)|
In its base state, leaves_carried highly resembles actual leaves. There are, however, differences: the main difference is that it appears darker than normal leaves, which is due to them using a tint, despite the texture they use already being colored, rather than the grayscale which tinted blocks usually use. Specifically, this tint is the color
However, higher metadata versions of leaves_carried behave unexpectedly. Perhaps most interesting is metadata 1, which corresponds to spruce leaves, which uses a crafting table's side textures rather than anything relevant to leaves. This could be explainable through examination of terrain.png, however, this is yet to be done.[more information needed]
Metadata 1 (corresponding to spruce leaves) is tinted with
#619961, and metadata 2 (corresponding to birch leaves) is tinted with
#80a755. The behaviour of metadata 3, which corresponds to what would eventually become jungle leaves in the same version that removes leaves_carried, is currently unknown.[more information needed]
Functional differences from leaves
Despite very closely resembling leaves visually, leaves_carried do not decay.
Other differences, such as whether they drop saplings when broken without shears, or indeed drop anything at all, are unknown.[more information needed]
|Leaves||Block & Item|
|Pocket Edition Alpha|
|v0.2.1||Added leaves_carried. All tinted with |
|leaves_carried with metadata 0 use the block placeholder texture. There are no visual differences if the player changes between Fast and Fancy graphics, however different placeholder texture regions are used.|
|leaves_carried with metadata 1 use the side textures of the crafting table, with which side texture is used differing depending on Fast and Fancy graphics settings.|
|How metadata 2 and 3 look is currently unknown.[more information needed]|
|v0.2.1 alpha2||Changed placeholder textures used by leaves_carried with metadata 0 to unique fast and fancy textures.|
|v0.3.2|| leaves_carried with metadata 0 are now instead tinted with |
| leaves_carried with metadata 1 are now instead tinted with |
| leaves_carried with metadata 2 are now instead tinted with |
|If metadata 3 leaves_carried exist, they may have been changed in this version as well.[more information needed]|
|v0.8.0||build 2||Removed leaves_carried due to major refactoring in block and item rendering, texture storage and more in this version.|
|1.4.0||beta 184.108.40.206||Added hardened glass, which uses the numeric ID that leaves_carried once did (254). It is not known if worlds with leaves_carried which are upgraded to this version will have it convert to hardened glass.|
leaves_carried is a removed block and as such issues relating to it cannot be fixed.