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Mushroom

This article is about mushrooms that can be found in the Overworld. For Nether-exclusive fungi, see Fungi. For the cow-like mob, see Mooshroom. For the block that makes up huge mushrooms, see Mushroom Block. For the structure, see Huge mushroom.

A mushroom is a variety of fungus that grows and spreads in dark areas. Mushrooms generate as red or brown in color, and small or huge in size.

Obtaining

Breaking

Mushrooms can be instantly mined with anything. Mining a huge mushroom block drops up to 2 mushrooms of the same color. Fortune does not affect the drop rate of mushrooms in any form.[1]

A mushroom also breaks instantly and drops as an item if:

  • the block below it is moved or destroyed;
  • a fluid flows over it;
  • the mushroom is not on podzol, mycelium, or nylium, the light level is 13 or higher, and a state of a block next to it changes.

Natural generation

Mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has 18 (12.5%) chance to generate red mushroom and 14 (25.0%) chance to generate brown mushroom, in the form of random patches.

Mushrooms also generate on surface in swamp, old growth taiga, mushroom fields biomes, and anywhere in the Nether.

In Java Edition, they are commonly found in patches on the bedrock ceiling of the Nether, and are the only blocks that can generate there.

Witch huts have a flower pot with a red mushroom inside. Mushrooms are also supposed to generate inside "mushroom farm" rooms in woodland mansions, although in Java Edition they do not generate there due to a bug.[2]

Fallen trees

In Bedrock Edition, fallen oak, birch, spruce, and jungle trees have 0–2 mushroom generated on them.

Mob loot

Shearing a red or brown mooshroom drops 5 mushrooms of the corresponding color and turns it into a normal cow.

Chest loot

Item Structure Container Quantity Chance
Bedrock Edition
Brown Mushroom Bonus chest Chest 1–2 100%

Trading

Mushrooms can be bought from wandering trader for an emerald.

Usage

Mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky. They cannot be planted on the top surfaces of slabs or stairs.[3] For more information, see Opacity/Placement. If planted on mycelium, podzol or nylium, they can stay planted in any light level, including be planted and remain under light from sky above. Both brown and red mushrooms grow at the same rate regardless of the light level.[4][5]

Huge mushrooms

When bone meal is applied to a mushroom, the mushroom has a chance to grow into a huge mushroom of the same color, provided that it is on a proper block (grass block, dirt, coarse dirt, rooted dirt or moss block at a light level of 12 or below; on podzol, mycelium or nylium at any light level) and has enough space (7×7×8).

Spread

When receiving a random tick, a mushroom has a chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five mushrooms of the same type in a 9×9×3 volume around the original mushroom.

Light source

Brown mushrooms emit a barely visible light level of 1, which is an intended behavior.[6] However, they do not emit light in flower pots.[7]

Decoration

Either type of mushroom can be planted in a flower pot.

Crafting ingredient

Composting

Placing a mushroom into a composter has a 65% chance of raising the compost level by 1.

Sounds

Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.grass.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

Data values

ID

Java Edition:

NameIdentifierFormBlock tagsTranslation key
Brown Mushroombrown_mushroomBlock & Itemenderman_holdableblock.minecraft.brown_mushroom
Red Mushroomred_mushroomBlock & Itemenderman_holdableblock.minecraft.red_mushroom

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Brown Mushroombrown_mushroom39Block & Giveable Item[i 2]Identical[i 3]tile.brown_mushroom.name
Red Mushroomred_mushroom40Block & Giveable Item[i 2]Identical[i 3]tile.red_mushroom.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. a b Available with /give command.
  3. a b The block's direct item form has the same id with the block.

History

Java Edition Classic
0.0.20aRed Mushroom JE1.png Brown Mushroom JE1.png Added red and brown mushrooms.
Mushrooms disappear when the light level is too low.
Mushrooms are decorative items, which currently do not have a crafting use and remain in the ground when planted.
Mushrooms can be placed on any block except another mushroom and remain planted when the block below them is removed.
August 25, 2009Notch showed mushrooms generating naturally in worlds.[8]
0.24_SURVIVAL_TESTAdded mushrooms to world generation.
The consumption of brown mushrooms now heals 5♥♥♥.
The consumption of red mushrooms now causes 3♥♥ damage to the player's health.
0.25 SURVIVAL TESTPigs drop 0-2 brown mushrooms.
?Mushrooms now spawn only underground.
Java Edition Indev
0.3120091223-1Red Mushroom JE2.png Brown Mushroom JE2.png Mushrooms now have a stretched model with wider texture planes.
20100130Red and brown mushrooms are now used to craft mushroom stew.
20100131Brown mushrooms now emit light.
?Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type.
Java Edition Infdev
20100616Mushrooms can now naturally generate again.
Java Edition Alpha
v1.2.0previewWith the addition of biomes and the dimly-lit Nether, mushrooms have become a more common sight.
Java Edition Beta
1.6Test Build 3Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon.
Mushrooms have been given an ability to spread in light levels under 13 onto any block touching their own, including blocks located upward and downward diagonally.
Mushrooms can now be placed on any solid, non-transparent, block including pumpkins, workbenches, furnaces and chests.
1.8Pre-releaseRed Mushroom JE3.png Brown Mushroom JE3.png Changed lighting.
Bone meal can now be used on mushrooms to grow huge mushrooms.
Mushrooms can now be found more easily in swamp biomes.
?The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9×9×3 area around the original mushroom.
Java Edition
1.0.0Beta 1.9 PrereleaseMushrooms can now spawn in mushroom island biomes.
Shearing a mooshroom drops 5 red mushrooms.
Beta 1.9 Prerelease 2Brown mushrooms are now used to craft fermented spider eyes.
1.4.212w34aPotted Red Mushroom JE1.png Potted Brown Mushroom JE1.png Mushrooms can now be added to flower pots.
1.7.213w36aAdded podzol, which allows mushrooms to grow on it regardless of the light level.
1.814w07aRed Mushroom JE4.png Brown Mushroom JE4.png Mushroom texture planes are no longer stretched by a factor of sqrt(2).
14w10cRed Mushroom JE5.png Brown Mushroom JE5.png Mushroom texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block.
14w17aRed Mushroom JE3.png Brown Mushroom JE3.png Mushroom texture planes are now the same size as they were before 14w07a.
Potted Red Mushroom JE2.png Potted Brown Mushroom JE2.png The flower pot's model has changed, resulting in a change of appearance to potted mushrooms.
14w25aRed Mushroom JE6.png Brown Mushroom JE6.png Mushrooms are now affected by the same shading full blocks are.
Potted Red Mushroom JE3.png Potted Brown Mushroom JE3.png This also applies to when in pots.
14w26aRed Mushroom JE3.png Brown Mushroom JE3.png Mushrooms are no longer subject to shading.
As of 22w18a, this is still yet to be fixed for potted mushrooms.[9]
14w27aRed or brown mushrooms are now used to craft rabbit stew.
1.1116w39aMushrooms now generate in woodland mansions.
1.1317w47aThe names of mushrooms have been changed to "Brown Mushroom" and Red Mushroom," respectively.
Mushrooms can now be found in the flower pots inside of witch huts.
1.1418w43aRed Mushroom JE7.png Brown Mushroom JE7.png Potted Red Mushroom JE4.png Potted Brown Mushroom JE4.png The textures of mushrooms have been changed.
Mushrooms can now be used to craft suspicious stew.
19w03aPlacing a mushroom into a composter has a 50% chance of raising the compost level by 1.
19w05aMushrooms now have a 65% chance of increasing the compost level in a composter by 1.
Added wandering traders, which sell both types of mushrooms.
1.1620w07aBoth red and brown mushrooms have a 10109 (~9.17%) chance of being given by the new piglins when bartering, in a stack size of 1–4.
20w09aRed and brown mushrooms can no longer be obtained through bartering with piglins.
1.16.220w27aRed and brown mushrooms can now be placed and grown on nylium at any light level.
1.1721w11aRed Mushroom JE8.png Brown Mushroom JE8.png Changed lighting.
1.1821w39aRed Mushroom JE9.png Brown Mushroom JE9.png The default brightness has been changed from "Moody" to 50.
Pocket Edition Alpha
Pre-releaseRed Mushroom JE7 BE1.png Brown Mushroom JE7 BE1.png[verify] Added mushrooms. They could generate or be placed in any light level.
v0.4.0Red mushrooms can now be smelted to obtain rose red.
Red and brown mushrooms are now used to craft mushroom stew.
v0.5.0Mushrooms now spread.
Mushrooms can now only be generated or placed in areas with low light, making them significantly less common.
Mushrooms are now obtainable after activating the nether reactor.
v0.9.0build 1Added huge mushrooms, which can be grown by applying bone meal to mushrooms.
Shearing a mooshroom now drops red mushrooms.
v0.12.1build 1Brown mushrooms are now used to craft fermented spider eyes.
Mushrooms can now occupy the same space as snow.
Mushrooms are no longer available from the nether reactor.
Red mushrooms can no longer be smelted to obtain rose red.
v0.14.0build 1Potted red mushrooms now generate in swamp huts.
build 3Hitboxes of mushrooms no longer occupy an entire block.
Pocket Edition
1.1.0alpha 1.1.0.0Mushrooms now generate in woodland mansions.
Bedrock Edition
1.2.0beta 1.2.0.2Brown mushrooms can now be found in bonus chests.
1.10.0beta 1.10.0.3Red Mushroom JE8 BE2.png Brown Mushroom JE8 BE2.png The textures of mushrooms have been changed.
Mushrooms are now sold by wandering traders.
1.11.0beta 1.11.0.1Mushrooms can now be used to fill composters.
1.13.0beta 1.13.0.9Mushrooms can now be used to craft suspicious stews.
1.16.0beta 1.16.0.51The names of mushrooms have been changed to "Brown Mushroom" and "Red Mushroom," respectively.
1.16.100beta 1.16.100.54Red and brown mushrooms can now be placed on nylium.
Legacy Console Edition
TU1CU1 1.0 Patch 11.0.1Red Mushroom JE7 BE1.png Brown Mushroom JE7 BE1.png[verify] Added mushrooms.
1.90 Red Mushroom JE8 BE2.png Brown Mushroom JE8 BE2.png The textures of mushrooms have been changed.
New Nintendo 3DS Edition
0.1.0Red Mushroom JE7 BE1.png Brown Mushroom JE7 BE1.png[verify] Added mushrooms.

Data history

Java Edition
1.1317w47aPrior to The Flattening, these blocks' numeral IDs were 39 and 40.

Issues

Issues relating to "Mushroom" are maintained on the bug tracker. Report issues there.

Trivia

Gallery

References

External Links