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Suspicious Sand

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This article is a work in progress. 
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
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The features on this page are exclusive to Experimental Gameplay in Bedrock Edition. 
These features may be properly added in a future update, but currently require enabling one or more settings in the "Next Major Update" section of the Game Settings menu.
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This article describes content that may be included in Java Edition. 
This content has appeared in Java Edition 1.20 development versions, but the full update containing it has not been released yet.
This content already exists in Bedrock Edition.

Suspicious sand is a fragile gravity-affected block found in desert wells, desert pyramids, warm ocean ruins, and trail ruins. It can be brushed to extract structure-dependent items, including pottery shards. Suspicious sand will drop nothing if it is broken, and breaks if it falls any height or is moved with a piston.



Suspicious sand is unobtainable by mining, even using a tool enchanted with Silk Touch. It is affected by gravity, but it always breaks with no drop after falling. It breaks immediately if pushed by a piston or sticky piston, and cannot be pulled by sticky pistons or slime block.

Block Suspicious Sand
Hardness ?
Breaking time[A]
Default ?
Wooden ?
Stone ?
Iron ?
Diamond ?
Netherite ?
Golden ?
  1. Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.

Natural generation

Suspicious sand generates naturally in buried rooms under desert pyramids, as well as in the bottom of desert wells. It also generates within warm ocean ruins, which are the ones made of sandstone found in warm oceans. Some of the sand in trail ruins will be replaced it and generated.



Suspicious sand drops nothing when mined. It is affected by gravity, but breaks upon landing.

Using a brush, the player can extract an item from the suspicious sand. The latter will immediately be converted into regular sand. Items can only be extracted from naturally generated suspicious sand blocks. When placed by the player, nothing is produced after brushing.



Java Edition:

SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
Block brokenBlocksOnce the block has brokenblock.suspicious_sand.breaksubtitles.block.generic.break1.00.816
Block placedBlocksWhen the block is placedblock.suspicious_sand.placesubtitles.block.generic.place1.00.816
Block breakingBlocksWhile the block is in the process of being brokenblock.suspicious_sand.hitsubtitles.block.generic.hit0.250.516
None[sound 1]Entity-DependentFalling on the block with fall damageblock.suspicious_sand.fallNone[sound 1]0.50.7516
FootstepsEntity-DependentWalking on the blockblock.suspicious_sand.stepsubtitles.block.generic.footsteps0.151.016
  1. a b MC-177082

Bedrock Edition:

SoundSourceDescriptionResource locationVolumePitch
BlocksOnce the block has brokenbreak.suspicious_sand1.00.8-1.0
BlocksWhen the block is placedplace.suspicious_sand1.00.8-1.0
BlocksWhile the block is in the process of being brokenhit.suspicious_sand0.230.5
PlayersFalling on the block with fall damagestep.suspicious_sand0.41.0
PlayersWalking on the blockstep.suspicious_sand0.21.0
PlayersJumping from the blockstep.suspicious_sand0.121.0
PlayersFalling on the block without fall damagestep.suspicious_sand0.181.0


Java Edition:

Bedrock Edition:

  1. These sounds do not play due to MCPE-168805

Data values


Java Edition:

NameIdentifierFormBlock tagsItem tagsTranslation key
Suspicious Sandsuspicious_sandBlock & Itembamboo_plantable_on
Block entitybrushable_block

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1]Translation key
Suspicious Sandsuspicious_sand-529Block & Giveable Item[i 2]Identical[i 3]
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same id with the block.

Block states

See also: Block states

In Bedrock Edition, suspicious sand uses the following block states:

Suspicious Sand/BS

Block data

Main article: Block entity format
  • Block entity data
    • Tags common to all block entities
    •  LootTable: Optional. Loot table to be used to generate the hidden item when brushed.[note 1]
    •  LootTableSeed: Optional. Seed for generating the loot table. 0 or omitted use a random seed.[note 1]
    •  item: The item in the block. May not exist.
  1. a b Both loot table tags are removed once the items have been generated.

Falling block entity

Main article: Falling Block

  • Dynamic block entity data
      • Tags common to all entities
    •  BlockState: The falling block represented by this entity.
    •  DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    •  FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2.
    •  FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40♥ × 20.
    •  HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on.
    •  TileEntityData: Optional. The tags of the block entity for this block.
    •  Time: The number of ticks the entity has existed. When Time goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted.


October 3, 2020Excavation blocks were announced at Minecraft Live 2020 to be part of archaeology features. The excavation sand was mentioned but not shown in the video footage.
April 14, 2021Archaeology features were delayed.
February 10, 2023The archaeology features were re-announced, including suspicious sand.
Java Edition
23w07aSuspicious Sand JE1 BE1.png Added suspicious sand behind the Update 1.20 experimental datapack.
It has the following loot:
Structure Item Probability
Desert Pyramid Archer Pottery Shard 17
Prize Pottery Shard 17
Skull Pottery Shard 17
Gunpowder 17
TNT 17
Diamond 17
Emerald 17
Desert Well Arms Up Pottery Shard 37
Brick 17
Stick 17
Suspicious Stew 17
Emerald 17
Upcoming Java Edition
1.2023w12aChanged the loot of the suspicious sand in desert temple and in desert well.
Suspicious sand now generates in warm ocean ruins and the trail ruins.
23w14aSuspicious sand now has an assigned tool (shovel).
A suspicious sand is now visible on the top layer of the newly added room in desert temple.
Suspicious sand can now have cacti and sugar cane planted on it.
Suspicious sand can no longer be replaced by sculk when a sculk catalyst triggers.
Bedrock Edition
Next Major Update
beta Sand JE1 BE1.png Added suspicious sand behind the Next Major Update experimental toggle.
It has the following loot:
Structure Item Probability
Desert Pyramid Archer Pottery Shard 17
Prize Pottery Shard 17
Skull Pottery Shard 17
Gunpowder 17
TNT 17
Diamond 17
Emerald 17
Desert Well Arms Up Pottery Shard 37
Brick 17
Stick 17
Suspicious Stew 17
Emerald 17
Upcoming Bedrock Edition
Next Major Update
beta suspicious sand is done being brushed, it would now turn into a normal sand block instead of just breaking.
beta sand now also generates within warm ocean ruins. It uses the same loot table as in desert temples.
beta sand now also generates within trail ruins.
Reworked loot tables.


Issues relating to "Suspicious Sand" are maintained on the bug tracker. Report issues there.