This article is about the block that blocks light. For the dyeable glass, see Stained Glass. For the block from the April Fools' version, see Java Edition 2.0 § Tinted Glass.
Tinted Glass
Renewable |
Yes |
---|---|
Stackable |
Yes (64) |
Tool |
Any tool |
Blast resistance |
0.3 |
Hardness |
0.3 |
Luminant |
No |
Transparent |
Partial (blocks light) |
Flammable |
No |
Catches fire from lava |
No |
Tinted glass is a block that blocks light while being visually transparent.
Obtaining
Breaking
Tinted glass drops as an item when broken with any tool or by hand, unlike other glass.[1]
Block | Tinted Glass | |
---|---|---|
Hardness | 0.3 | |
Breaking time (secs) | ||
Default | 0.45 |
Crafting
Ingredients | Crafting recipe |
---|---|
Amethyst Shard + Glass |
Usage

Tinted glass behaves like an opaque block, blocking light completely, despite being visually transparent. However, it isn't a solid block, and as with regular glass, mobs do not suffocate inside it. Unlike other types of glass, it cannot be turned into glass panes.
Sounds
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.glass.break | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None[sound 1] | Entity-Dependent | Falling on the block with fall damage | block.glass.fall | None[sound 1] | 0.5 | 0.75 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.glass.hit | subtitles.block.generic.hit | 0.25 | 0.5 | 16 | |
Block placed | Blocks | When the block is placed | block.glass.place | subtitles.block.generic.place | 1.0 | 0.8 | 16 | |
Footsteps | Entity-Dependent | Walking on the block | block.glass.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | 16 |
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
Blocks | Once the block has broken | random.glass | 1.0 | 0.8-1.0 | |
Players | Falling on the block with fall damage | fall.stone | 0.4 | 1.0 | |
Blocks | While the block is in the process of being broken | hit.stone | 0.4 | 0.6 | |
Players | Jumping from the block | jump.stone | 0.12 | 1.0 | |
Players | Falling on the block without fall damage | land.stone | 0.22 | 1.0 | |
Players | Walking on the block | step.stone | 0.3 | 1.0 | |
Blocks | When the block is placed | dig.stone | 1.0 | 0.8-1.0 |
Data values
ID
Name | Identifier | Form | Block tags | Translation key |
---|---|---|---|---|
Tinted Glass | tinted_glass | Block & Item | impermeable | block.minecraft.tinted_glass |
Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
---|---|---|---|---|---|
Tinted Glass | tinted_glass | 589 | Block & Giveable Item[i 2] | Identical[i 3] | tile.tinted_glass.name |
History
Java Edition | |||||
---|---|---|---|---|---|
1.17 | 20w45a | ![]() | |||
20w46a | ![]() | ||||
21w11a | Tinted glass no longer suffocates mobs. | ||||
Mobs can no longer spawn on top of tinted glass. | |||||
Bedrock Edition | |||||
1.17.0 | beta 1.17.0.50 | ![]() | |||
beta 1.17.0.52 | Tinted glass is no longer available only through Experimental Gameplay. |
Issues
Issues relating to "Tinted Glass" are maintained on the bug tracker. Report issues there.
Trivia
- Tinted glass shares the same name as a block in the Java Edition 2.0 April Fools' update.