―Fredrich Nietzsche
Overview
Null is a badge glove added on August 18, 2023. It is completely black and covered with neon dark purple chains. It has curled fingers and long nails rather than the standard glove mesh.
The glove was released with the rob Plushie, which was a limited back accessory for your Roblox avatar. Upon arrival to the end of The Null Zone, players would be greeted by a giant rob plushie. Clicking the plushie used to award the Plushie, as well as the badge. The stock for the plushie has been depleted, but you can still obtain the badge.
Obtainment
To obtain The Relic, players must equip Default and be sucked into the portal spawned by bob and rob’s collision. A maximum of 4 people can be sent. This will teleport players to The Null Zone. Completing the main path will reward the badge and the glove. If you die when in The Null Zone, 100 slaps will be removed from your total slap count and you will return to the Lobby. You can avoid getting your slaps removed if you leave or close the game quickly. The full tutorial can be found on this page.
This is obtainable in private servers.
Ability
Null's ability, "Null Spawn," makes a black hole in the ground that summons a horde of nine small Imps, gremlin-like creatures with horns, purple joints and devilish smiles, with a purple body, and claws and feet. The Imps will chase the player that is closest to the user and stay locked on until they are killed or de-spawned (killed by being slapped or through abilities, causing a small purple explosion.) When an Imp is next to their target, no matter the altitude level, they will jump and latch onto them. If 3 of them latch onto their victim, a large black hand with purple chains, similar to the Null glove itself, will emerge from the ground under them, which will then grab and crush them, killing them instantly.
GLOVE TIP: When attacking players with the ability, try to slap them into the Imps, as they can latch on to ragdolled players. If you notice a player being chased start to divert toward one of the side islands, slap them away. As the Imps will fall into the void if you let them walk over.
Pros and Cons
Pros
- Summons as many Imps as possible at a time.
- Does not require you to be close to the enemies, no matter how high they are.
- Can attack sleeping ZZZZZZZ users.
- Bypasses Blocked, Counter, Fort, Defense, and Elude.
- Because of the way Jebaited recalls, it can get grabbed even after warping back, if the Imps were stood in the way of Jebaited as it warps.
- The Imps can latch onto you depending on your Y-coordinate, meaning you could be under the map or flying high above with Cloud and you'd still die. This means it counters gloves that let you go high into the air, such as Space.
- This is also remarkably useful for dealing with tab glitchers, as they suffer the same fate.
- The player can easily catch people off guard when using its ability.
- You can use the ability while stuck in Rocky's boulder.
- The Imps aren't affected by Chain's ability.
- Imps still move and can be spawned in Timestop.
- Imps are able to kill players in Timestop.
- The glove itself has an above average power.
- God's Hand and OVERKILL can't kill the Imps.
- The Imps can ride Larry making Rattlebones waste the ability.
- The Imps can ride in the Cloud, stopping it and making it uncontrollable.
- Most people will have a difficult time fighting back the Imps. Due to their huge quantity and attacking range, many unskilled players will die to them.
- Unlike bob, you can spawn more hordes of Imps without the first horde disappearing.
- Multiple hordes of Imps can target one person.
Cons
- The Imps can be killed by many things.
- People can slap the Imps to kill them. You can also slap your own Imps.
- Like Rattlebones, it has a long windup. The Imps can be spawn-camped and killed because of this.
- Similar to bob, the Cube of Death can kill the Imps.
- Bubble can trap the Imps with their bubbles.
- Za Hando can pull the Imps. However, if the imps are targeting the Za Hando, then the user will die instantly.
- Orbit can obtain gloves from the Imps and can completely nullify them.
- Baller's baller can kill the Imps, although this doesn't do much as baller doesn't target the Imps.
- Obby's killbricks can kill the Imps.
- Slicer, Rojo, Shard, Tableflip, Home Run, rob, bus, Kraken, Ferryman and MEGAROCK can kill the Imps with their abilities.
- Rocky's roller can turn the Imps into rocks, and once they unrock, they usually fall through the ground into the void or stand still being completely useless. Sometimes, when the roller hits too many at once, the Rocky for some reason turns into a rock themselves, similar to when the roller hits a Reverse.
- Many abilities affect the imps in some way.
- If buddies were to hit you before you were to spawn the imps, they would completely ignore them.
- Reverse can kill you instead if the imps touch them while their ability is active. This only applies to the last imp. If two imps touch the Reverse user during the ability, but the final imp touches them after it ends, they still die instead of you.
- Glitch can pull the imps. Although they can still grab the Glitch, they will be grabbed into their own trojan, likely leading to their death.
- Gloves like Speedrun can easily outrun the Imps.
- The imps can ride Cloud's cloud, but it can't kill other players in the cloud.
- The imps cannot target people under the effect of Sbeve.
- If the imps try to attach to a person while they are in a cutscene or have immunity like Diamond/MEGAROCK/CUSTOM or rob, they will be unaffected.
- Gloves with high speed (The Flex, Detonator, and others) can kill the imps before they even run after the targeted player.
- The imps can despawn after some time.
- The imps can only target 1 player per use. This means that other people can kill the imps without any consequences.
- Spawning the imps midair will cause them to fall through the ground if high enough.
Update History
Changes | Date |
---|---|
Null was added. | August 18, 2023 |
Trivia
- This glove's ability can become a one-shot.
- This glove can be obtained at 0 slaps.
- This, Tinkerer, Druid, Snowroller, and Pan were the only gloves to give a free limited UGC when obtained.
- You can target players that are on the Default Only Arena with Null, and they can die to the imps from up there.
- Additionally, if a Null user was to target a Reverse user with the imps and reset, then the Null user was to enter the Default Only Arena, and the Reverse uses their ability as the imps cling to them, the Null user will die to the Null arm while on the Default Only Arena (you could also do this to glitch your dead body into the lobby).
- Dying in The Null Zone when attempting to get this glove will make you lose 100 slaps.
- This means that Null and Tinkerer are the only gloves with an obtainment method that can make you lose slaps.
- However, this won't make you get negative slaps.
- This means that Null and Tinkerer are the only gloves with an obtainment method that can make you lose slaps.
- While Ping Pong's ping pong ball hits the imps, it doesn't do much except make a lot of noise, which could be excruciatingly loud for anyone with their sound on.
- This glove's ability name has two spaces instead of one.
- If the imps target a Diamond rock, the Null grabbing animation will play, but the Diamond user will not die. Additionally, players will also be able to walk through the rock as if nothing was there, as long as the Diamond user doesn't un-rock themselves.
- There used to be an exploit that could spawn the imps endlessly to help players slap farm easier.
- This has been resolved, as slapping the imps do not give slaps anymore.
- Sometimes, when spawning the Null portal, the imps will fall through the floor immediately and be a waste of an ability.
- This and Tinkerer are the only badges that require an interaction between 2 gloves besides yourself.
- Sometimes, when the imps of different users latch on to a victim, a second hand can grab the player and will make the player fall through the map if they haven't respawned yet (this can now be done with only one complete horde).
- Imps can ride Larry from Rattlebones.
- For unknown reasons, this glove broke many gloves and a badge during its release. For instance, when others would slap other people or use their ability on other people, which causes them to ragdoll, they'd fly endlessly until touching the death barrier. Kinetic's ability also bugged and made it impossible to obtain Berserk.
- This has been patched.
- The design and style of the imps may resemble Púcas, or alternatively, black Hopkinsville goblins.
- The official term for the entities that Null spawns are "Imps,” as shown by Prop's prop UI.
- Before Prop was added, the imps were commonly referred to as “Nullies.” This was never official, however.